[*NEW*: Want new players, revenue for your online game? Check out our Game Advertising Online network - 2 billion ads per month at inexpensive CPC rates!]

« Virtual Goods Summit Videos Now Online | Main | BusinessWeek Tackles the 3D Web »

Monday, August 6, 2007

Online Worlds Attracting Fashion Bigs

-A new article in the International Herald Tribune cites the recent availability of an H&M fashion line in TheSims 2 as just one example of how fashion designers are embracing the idea of plying their trade in the virtual space. Now, as the IHT reports, Sims gamers are able to design their own H&M stores and their own clothes, and hold virtual runway competitions. Cosmogirl editor and chief Susan Schultz provides the commentary on the catwalk, and the winner will be determined by user votes.

What's more, one of the winning six outfits featured in the Grand Finale Fashion Runway Showcase will be produced by H&M and sold in its real-world retail stores.

Virtual outposts of fashionable brands to dress avatars are nothing new -- Reebok, Adidas and American Apparel have stores in Second Life, and brands Kitson and RocaWear have storefronts in Doppelganger's upcoming vSide city. But citing the example of Canadian designer Nyla, who's created Second Life counterparts of her real-world designs, the article noted that fashion houses may be increasingly drawn to virtual worlds as a sort of proving ground to market-test new patterns and designs.

[Via International Herald Tribune]

[]
Posted by Leigh Alexander on August 6, 2007 10:20 AM |

Post a comment


If you enjoy reading GameSetWatch.com, you might also want to check out these CMP Game Group sites:

Gamasutra (the 'art and business of games'.)

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Weekly Archive

WorldsInMotion.biz [Twitter / RSS feed] discusses the business of connected games - from social gaming through free to play games to core MMOs and beyond - and is created by the folks behind:



Copyright © 2008 Think Services