You can now vote on which panels you'd like to see at the 2008 SXSW Interactive Festival to be held March 7-16 in Austin, TX, and several panels are up for consideration that are relevant to the online gaming and virtual worlds space.
Virtual Goods guru and Charles River Ventures partner Susan Wu has proposed three solid ideas: "Virtual Goods: The Next Big Business Model," exploring the ways virtual goods create opportunities for companies looking to explore engaging online experiences; "What's Wrong With Today's Social Networks," which aims to address ways to improve the standard Facebook or MySpace model; and "Human and Property Rights in Virtual Worlds," which addresses the forms these rights may take in a world where online goods are here to stay.
Michael Smith of Mind Candy(Perplex City) offers "Gaming and Tweens: The Kids are Alright," which discusses designing online experiences for kids with safety in mind, while Doppelganger's Andrew Littlefield suggests "Real Life Only Better: Cool Virtual World Communities," to discuss the appeal of creative self-expression in virtual worlds.
These are just a few of the proposed ideas -- in all, there have been 724 panels suggested! But it's a safe bet that virtual worlds, social gaming and online communities will be represented in a worthy way at the Festival, so tell 'em what you want!









