SceneCaster, which develops 3D web apps for social networks like Facebook, has announced its SceneWeaver technology, which now aims to let consumers bring user-generated 3D content across any computing platform or communications device, like the iPhone, and also lets users link their content to various media types or Web services.
Through SceneWeaver, users can embed the 3D scenes they build in any web page or blog, so that they can be interacted with on any XHTML-capable device, including smartphones, PCs and Macs. Users can change views, interact with objects in the scenes, or link among various scenes and related web pages. technology allows users to embed 3D scenes in any Web page or blog, letting any Web user view and interact with 3D published scenes on any XHTML capable device, including handheld devices.
The company says SceneWeaver can detect the individual capabilities of the device being used, and adapt automatically to those capabilities. It also features a built-in e-commerce engine, so that users can even launch transactions through the 3D scenes.
SceneCaster users can also access a broad web catalog of 3D objects, including Google 3D Warehouse, from which they can select and customize the content for their 3D scenes.
Says SceneCaster CTO Alain Chesnais, "SceneWeaver works to dramatically lower the barrier to adoption by helping users to quickly assemble files and media with 3D Web content from other sources using well established workflows of traditional Web applications. As a result, 3D scenes created with SceneCaster are completely interoperable and capable of interacting with any of the open Web standards and content on the Web."









