Austin GDC/Worlds In Motion Picks - June 20th
With the 2008 Austin Game Developers Conference coming this September 15-17 and registrations now open for the Austin, Texas event - which includes both 'Online Gaming' tracks and a special Worlds In Motion Summit for businesspeople and brands looking to get into virtual worlds, it's time to continue highlighting a few of the already-announced lectures:
- BioWare Austin technical director Bill Dalton will share his studio's selection criteria and methods for evaluating third-party components in an MMO context. The informative session, Licensed Software - Cost Benefit Analysis, will focus on engine technologies, but will also touch on third-party tools.
- Representing GarageGames, the publisher behind online gaming platform InstantAction, lead programmer Ben Garney will deliver an advanced lecture on Efficient Robust Networking for network programmers and engine designers, as well as MMO developers seeking to maximize the number of players they can support on each server. He'll share battle-tested techniques for maximizing networking code, increasing scalability, and resisting hackers and cheaters.
- Kenyon and Kenyon attorney and editor of textbook Business and Legal Primer for Game Development S. Gregory Boyd will discuss the effects different virtual property models have on design, game play, and revenue generation. In his talk, Comparing Virtual Property Models - A Business and Legal Perspective, Boyd will compare and contrast virtual property structures in the U.S. and abroad for both games and social networks. This session will be an excellent opportunity for attendees to learn how important choosing the right virtual property model is to a project's success.
For more information, including a number of other key already debuted lectures that we'll be highlighting weekly here on WorldsInMotion.biz, alongside further new Worlds In Motion Summit/online keynote specifics as they happen, check out the official Austin GDC 2008 website.


In advance of its report on "How to Justify Enterprise Investment in Virtual Worlds," information and technology research and advisory firm Gartner has outlined a three-step, incremental approach that it believes will constrain costs and emphasize benefits for virtual worlds, helping companies gain needed funding and approvals.
Talent management and retention solutions provider
Name: Build-A-Bearville
Overview: Build-A-Bearville offers a customizable avatar, home and spaces for players to interact with each other. Only players who designate each others as friends can chat freely, with all other discussion keyword based "safe chat". Players can play games and embark on quests to earn "Bear Bills" which can be used to purchase clothes and furniture in in-world stores.
Howard Marks is a big believer in brands. In 1991, he and Bobby Kotick invested in ailing publisher Activision, parlaying the strength of the company's name into an industry giant again; Kotick still serves as CEO.
3D virtual spaces and avatar provider
Online game publisher Outspark has announced that it will soon allow players in its MMORPG Fiesta to virtually tie the knot through in-game weddings. Leading up to the new feature's launch, Fiesta will offer its users purchasable in-game tuxedos, wedding dresses, and wedding certificates beginning July 3rd.
Talking as part of
Online game publisher Gamescampus.com has announced a publishing deal with developer MaxOn Soft Corporation to launch
3D virtual worlds creator Icarus Studios and American Research Institute, an education and training services provider, have collaborated to form PowerU, a new venture offering an integrated learning infrastructure that incorporates 3DI (three-dimensional immersive) learning environments. The new platform aims to improve the effectiveness of workforce development.
Facing competition from internet heavyweights such as Cartoon Network and Webkinz, the Walt Disney Company has launched "Project Playground," a new initiative to redesign and reposition Disney.com over the next few months as a site focused on entertaining its users rather than promoting its merchandise and brand,
With the recent launch of our new 
Online game operator Sulake Corporation has announced that its teen social network site and virtual world, Habbo, formerly Habbo Hotel, has registered its 100 millionth user-created avatar since the service's launch in 2000.
Seeking to reach the growing online Hispanic population (currently estimated at 19.5 million in the U.S.), virtual world developer and operator Makena Technologies has announced a collaboration with Mexican clothing brand NaCo USA to offer virtual clothes in There.com, as well as new opportunities for purchasing real-world merchandise.
Online game publisher Outspark has added to its MMOG offerings Project Powder, a new MMO snowboard racing title. The free-to-play game is currently in closed beta until July 8 and is scheduled to officially launch worldwide on August.
Russ Berrie hsa announced that it will introduce its new Applause brand plush toy line, SeaPals, on July 2 with "SeaPals Day" events at Ripley's Aquariums in Myrtle Beach, SC and Gatlinburn, TN,
Developer and publisher 38 Studios, formerly Green Monster Games, has appointed Thom Ang as its new director of art, where he will oversee the management and direction of all aspects of 38 Studios artistic development, including the company's forthcoming MMORPG codenamed Copernicus.
Packaged food company ConAgra Foods has launched Spicy Side, a virtual world promoting its Slim Jim beef jerky snack food. Users can upload photos of themselves and create aggressive, mischievous avatars.
Developer
Social network technology and online marketing services provider 
Independent digital distribution network Pixel Mine has announced that it will be soon be adding Austin developer Callipygian's debut title, Secondhand Lands, an "edgy fairy-tale" MMO that will utilize Pixel Mine's microtransaction system.






