Please take care to note that early bird registration for the September 15-17 2008 Game Developers Conference in Austin, Texas ends on July 31st. Registrations for all-access conference passes, which include the Worlds in Motion Summit, submitted before the deadline will receive a 20 percent discount.
The Worlds in Motion Summit has previously announced participation from Sulake president Teemu Huuhtanen, Neopets SVP/General Manager Kyra Reppen, Double Fusion CEO Jonathan Epstein, Area/Code co-founder and creative director Frank Lantz, Zwinky development manager Charles Wetmore, Social Gaming Network CEO Shervin Pishevar, Areae president and co-founder Raph Koster, Multiverse co-founder and executive producer Core Bridges, Three Rings CEO Daniel James, IBM 3D Internet manager Michael Rowe, Whyville/Numedeon founder James Bower, NBC.com SVP of digital development Stephen Andrade, Bunchball CO and founder Rajat Paharia, and Electric Sheep Company CEO Sibley Verbeck.
The Summit will be held on Tuesday and Wednesday on September 16 and September 17 as part of the 2008 Game Developers Conference. The Summit will focus on the intersection of online worlds and games, and the official description of the event is as follows:
The Worlds in Motion Summit at Austin GDC, is geared for those looking to bring their content and brands into interactive worlds. This summit is presented by WorldsinMotion.biz and made its overwhelmingly successful debut this past spring at GDC 2008 . Now back by popular demand, the Worlds in Motion Summit will provide new insight to the next steps in virtual worlds. This movement is powered by game technology and development, and offers a broadening of the worldwide business market through the wildly popular interface of social game networks.
The Worlds in Motion Summit features candid sessions detailing the state of the art in leading virtual spaces, and the results that businesses – from small start-ups to Fortune 500 companies – have derived from them. The goal is to provide a realistic and in-focus snapshot of the intersection of games, business, and entertainment today, and where it's trending for the future. Topics include the viability of promoting your brand in Second Life and other immersive environments, the business of kids' virtual worlds, and the future of the Metaverse.
It takes place alongside Austin GDC itself, which includes an Online track packed with high quality technical and other talks from MMO and online companies such as BioWare, Sony Online, NCSoft and many more.
Please visit the official Austin Game Developer Conference site for more information on sessions, speakers, and registration details.









