[*NEW*: Game Developer Conference 2010's Social/Online Games Summit (March 9th-10th) is open for registration, with 3 tracks of top social game content planned.]

« Fox Soccer Channel, Power Challenge To Launch Power Soccer | Main | RocketOn Launches "Virtual Stores" Across Their Parallel Virtual World »

Monday, March 16, 2009

OnNet To Allow Players To Earn Microtransaction Currency In-Game In Manga Fighter

Seems like we missed this when it was announced a few days ago—OnNet USA has announced that its free-to-play title Manga Fighter (on the GamesCampus portal) is now going to allows non-paying players to earn "Don" (the world's in-game, micro-transaction credit) through in-game achievements, meaning they'll be able to purchase items in the game's item mall without having to spend real money.

The promotion lasts until the end of March, and Don can be earned by playing matches, allowing them to purchase previously paying-player only items such as guns, melee weapons, throwing weapons, launcher weapons and skill cards.

"The free-to-play micro-transaction model is sometimes criticized for not providing a level playing field for both non-paying and paying players," said David Chang, Executive Vice President of Marketing and Business Development for Gamescampus.com. "We wanted to offer the opportunity to allow Manga Fighter players who do not have the means to spend real money on these items, a chance to earn them through their gameplay.''

[]
Posted by mathewk on March 16, 2009 6:00 AM |

Post a comment


If you enjoy reading GameSetWatch.com, you might also want to check out these CMP Game Group sites:

Gamasutra (the 'art and business of games'.)

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Weekly Archive

WorldsInMotion.biz [Twitter / RSS feed] discusses the business of connected games - from social gaming through free to play games to core MMOs and beyond - and is created by the folks behind:



Copyright © 2008 Think Services