SuperSecret Goes Live, Announces Distribution Partners, Flash Developer Opportunities
Today, SuperSecret is fully publicly launching its social MMO/virtual world for tweens, a game which has been in development for two years and which has been in beta for some time.
It has also announced distribution partnerships with WildTangent and Spil Games, and Gamasutra speaks to president Tony Espinoza to find out more.
The game, which secured $10 million in Opus Capital venture funding last month, is targeted at 9-13 year old players, so-called "tweens", who, in the words of SuperSecret president Tony Espinoza, have graduated from kids' virtual worlds and are looking to move to something more advanced:
"[CEO] Ted [Barnett] is a parent, and has three tweens at home, and watched them all start to get bored with Club Penguin and Webkinz. So there was kind of an existence proof there. But at the same time, we had been studying the casual gaming space and all of the social stuff happening with all of the different social platforms.
"What we found pretty quickly is that if you talk to these kids in this age group, they want to do all of the stuff that adults do, or at least that teenagers do. In fact they're pretty obsessed with growing up -- so that's where we decided to start."



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