All Gamasutra Network Jobs
| 2K China | (3) |
| 2K Marin | (2) |
| 4mm Games | (1) |
| 38 Studios | (8) |
| 38 Studios - Big Huge Games | (1) |
| 2015 | (1) |
| A Bit Lucky, Inc. | (1) |
| Activision | (3) |
| Addmired, inc | (1) |
| Airtight Games | (7) |
| ArenaNet | (6) |
| Arkadium, Inc. | (2) |
| Arkane Studios | (3) |
| Armature Studio | (1) |
| Bally Technologies | (1) |
| BioWare Austin | (2) |
| BioWare Mythic | (1) |
| Bit Trap Studios | (1) |
| Black Rock Studio | (2) |
| Blizzard Entertainment | (15) |
| Blue Fang Games | (3) |
| Broken Bulb Studios | (1) |
| Carbine | (2) |
| Cinematics | (1) |
| Collision Studios | (1) |
| Cryptic Studios | (1) |
| Crytek | (2) |
| Day 1 Studios | (3) |
| DefenseWeb Technologies | (1) |
| Demiurge Studios, Inc. | (4) |
| DICE | (1) |
| Digital Chocolate | (2) |
| Digital Extremes | (6) |
| e4e | (1) |
| EA Los Angeles | (1) |
| EA Mobile | (1) |
| Edge of Reality | (3) |
| Electric Bat Interactive LLC | (1) |
| Electronic Arts | (1) |
| Electronic Arts Montreal | (1) |
| enVie Interactive | (3) |
| Epic Deeds | (1) |
| Exato Game Studios | (1) |
| Foundation 9 - Double Helix Games | (1) |
| Foundation 9 -Griptonite | (2) |
| Freeverse | (1) |
| Fuel Industries Inc. | (1) |
| Future US | (1) |
| Gameloft Montreal | (4) |
| GamePro Media, Inc. | (1) |
| Ganz/WEBKINZ | (1) |
| Gargantuan Studios | (1) |
| Gazillion Entertainment | (1) |
| Glu Mobile | (1) |
| GRAB, LLC | (1) |
| Harmonix Music Systems | (1) |
| Havok | (3) |
| High Moon / Activision | (1) |
| Incinerator Studios LLC | (1) |
| Infinity Ward / Activision | (4) |
| Inhance Digital Corporation | (2) |
| Insomniac Games | (6) |
| Intel | (1) |
| International Academy of Design & Technology | (1) |
| Irrational Games | (3) |
| Junction Point Studios | (1) |
| Kiz Toys Creative Studio | (1) |
| Kung Fu Factory | (1) |
| Luna Data Solutions | (1) |
| Magic Pixel Games | (1) |
| Menue Americas | (1) |
| Mighty Play | (1) |
| Mob Science | (1) |
| Monolith Productions | (1) |
| Motion Reality, Inc. | (1) |
| NaturalMotion | (2) |
| NCsoft | (1) |
| NetherRealm Studios | (1) |
| Nexon America, Inc. | (5) |
| ngmoco :) | (3) |
| Night Agency | (1) |
| Nihilistic Software | (1) |
| Ogmento, Inc | (1) |
| Perfect World Entertainment Inc. | (1) |
| Perpetual FX Creative | (1) |
| Petroglyph Games | (1) |
| Propaganda Games | (1) |
| Raven Software / Activision | (2) |
| Recoil Games | (1) |
| Reflexive | (3) |
| Relic Entertainment | (3) |
| Respawn Entertainment | (1) |
| Respondesign | (1) |
| Riot Games | (3) |
| Roblox | (4) |
| Rockstar New England | (3) |
| Rockstar North | (9) |
| RockYou | (2) |
| Sanzaru Games Inc. | (2) |
| Savannah College of Art and Design | (1) |
| Scaleform Corporation | (1) |
| SCEA | (6) |
| Seven45 Studios | (2) |
| Sierra Nevada Corporation | (1) |
| SILICON KNIGHTS | (4) |
| Slant Six Games | (1) |
| Sledgehammer Games / Activision | (7) |
| Snowblind Studios | (1) |
| Sony Computer Entertainment America - Santa Monica | (4) |
| Sony Computer Entertainment America LLC | (5) |
| Sony Online Entertainment | (3) |
| Spark Unlimited, Inc. | (1) |
| Square Enix | (3) |
| Storm8 | (2) |
| Studio One Networks | (1) |
| Sucker Punch Productions | (5) |
| Tarsier Studios | (2) |
| Tencent America, LLC | (3) |
| Tencent Boston | (6) |
| Terminal Reality | (1) |
| The Art Institute of California - San Diego | (1) |
| The DiSTI Corporation | (1) |
| THQ | (2) |
| THQ, Kaos Studios | (6) |
| THQ Montreal | (3) |
| TimeGate Studios | (1) |
| ToonUps | (1) |
| Total Immersion Software,Inc. | (6) |
| Trinigy | (1) |
| Trion Worlds | (3) |
| Ubisoft | (1) |
| UBM TechWeb Game Network | (1) |
| United Front Games Ltd. | (1) |
| Unity Technologies | (1) |
| University of Advancing Technology | (1) |
| USC's Institute for Creative Technologies | (1) |
| UTV Ignition Entertainment | (1) |
| Vicarious Visions / Activision | (7) |
| Vigil Games | (1) |
| Virus Studios | (1) |
| Volition | (1) |
| Warner Bros. Entertainment Inc. | (6) |
| Warner Bros Games | (7) |
| Watercooler, Inc | (4) |
| Westwood College | (1) |
| Wizards of the Coast | (1) |
| World Golf Tour, Inc. | (1) |
| ZipZapPlay | (2) |
| Zoo Games | (1) |
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Online Worlds Jobs
[09.02.2010]
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Armature Studio — Austin,
TX, USA
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Armature Studio is located in Austin, Texas and was founded by the key developers of the Metroid Prime franchise. We currently employ a team of industry veterans with experience on numerous games including Kameo, Starfox Adventures, Star Wars Battlefront 1 & 2, the Wing Commander series, and many more.
We offer a fun, creative, and challenging environment with excellent compensation and a full range of benefits.
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BioWare Austin — Austin,
TX, USA
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THQ, Kaos Studios — New York,
NY, USA
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Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!
Other Position(s) Available At THQ, Kaos Studios
Senior Environment Artist
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Tencent Boston — Concord,
MA, USA
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home.
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Tencent Boston — Concord,
MA, USA
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home.
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Tencent Boston — Concord,
MA, USA
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home.
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Tencent Boston — Concord,
MA, USA
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home.
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Zoo Games — Cincinnati,
OH, USA
e4e — Santa Clara,
CA, USA
[09.01.2010]
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Blue Fang Games — Waltham,
MA, USA
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Blue Fang Games is focused on applying proven game design and development principles to the new social, online and mobile game platforms. Our team is comprised of a singular combination of game industry veterans and online/social gaming talent and is focused on delivering original, dynamic experiences that stand out from all the “me-too” games out there. Our first Facebook game, Zoo Kingdom (http://apps.facebook.com/zookingdom), has over a million active players and we're just getting started!
Other Position(s) Available At Blue Fang Games
Senior Flash Game Engineer
Flash Game Artist
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Crytek — Budapest,
, HUN
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Crytek is always looking for the best talent in the industry. If you are passionate about great games and want to work with a highly talented and creative team on cutting edge technology and tools, then look no further.
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Crytek — Budapest,
, HUN
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Crytek is always looking for the best talent in the industry. If you are passionate about great games and want to work with a highly talented and creative team on cutting edge technology and tools, then look no further.
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Digital Chocolate — San Mateo,
CA, USA
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Join a company that puts a high value on creativity and teamwork while focusing on results. Digital Chocolate is one of the fastest growing social games publishers on Facebook with multiple games launched, including Millionaire City, one of Facebook's top games. We are also a dominant mobile games publisher with award-winning titles on iPhone, Android and other platforms. Our products are built on the cornerstones of quality, innovation and community.
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Epic Deeds — San Francisco,
CA, USA
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Foundation 9 -Griptonite — Kirkland,
WA, USA
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Griptonite Games is the leading developer of high quality, fun games for console and handheld platforms. We have tremendous experience with licensed properties, having developed titles based on major film franchises including Harry Potter, Spider-Man, and The Lord of the Rings and also established gamer brands like The Sims, Assassin's Creed, and Age of Empires. The studio has shipped more than 70 titles across most of the major platforms including Xbox 360, PS3, Wii, DSi, and PSP.
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Intel — Folsom,
CA, USA
Reflexive — Lake Forest,
CA, USA
RockYou — Redwood City,
CA, USA
THQ, Kaos Studios — New York,
NY, USA
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Tarsier Studios — Malmo,
, SWE
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Since the unveiling of 'The City of Metronome' at E3 2005, Tarsier Studios has gone on to work on projects with several leading studios and publishers in the gaming industry, quickly becoming an established and well respected developer and provider of high quality products and services.
We are now in need of a brilliant game engine programmer to come and help us out with an exciting, SCEE exclusive project at our new offices in Malmö.
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Tencent America, LLC — Palo Alto,
CA, USA
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Trion Worlds — Redwood City,
CA, USA
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Trion Worlds is the premier publisher and developer of connected video games. With groundbreaking new server platform capabilities, Trion delivers high-quality, fully dynamic and massively social content across video game genres, gaming platforms, and mass-market entertainment formats.
Headquartered in Redwood Shores, Calif., with development and technology studios in San Diego, Calif., and Austin, Texas, Trion is redefining interactive entertainment in the connected era.
Other Position(s) Available At Trion Worlds
Senior Software Engineer I
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Trion Worlds — Redwood City,
CA, USA
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Trion Worlds is the premier publisher and developer of connected video games. With groundbreaking new server platform capabilities, Trion delivers high-quality, fully dynamic and massively social content across video game genres, gaming platforms, and mass-market entertainment formats.
Headquartered in Redwood Shores, Calif., with development and technology studios in San Diego, Calif., and Austin, Texas, Trion is redefining interactive entertainment in the connected era.
Other Position(s) Available At Trion Worlds
Senior Software Engineer I
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Unity Technologies — San Francisco,
CA, USA
ZipZapPlay — San Francisco,
CA, USA
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ngmoco :) — San Francisco,
CA, USA
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We are seeking talented Engineers who will participate and contribute to our growth, and who will enjoy our fun, dynamic and focused business environment.
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[08.31.2010]
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Addmired, inc — Sunnyvale,
CA, USA
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We are seeking ActionScript Game Developers to join our team and help build our next-gen Flash MMO for Facebook and the web.
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BioWare Austin — Austin,
TX, USA
Studio One Networks — New York,
NY, USA
Tencent America, LLC — Palo Alto,
CA, USA
[08.30.2010]
38 Studios — Maynard,
MA, USA
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard's next-gen MMO team is looking for a highly organized individual with outstanding communication and project management skills. The ideal candidate has prior experience in game development and has a keen knowledge of how each discipline operates and interacts. Self-direction and follow-up skills are a must, as well as the ability to anticipate production issues and find effective solutions.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking an experienced tools engineer to work on a next-generation massively multiplayer game. The ideal applicant will be proficient in developing powerful toolsets for art and design content creation pipelines. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking an experienced gameplay engineer for the World of Warcraft gameplay team. The gameplay team works closely with designers, artists and other engineers to craft game systems such as animation, spells, items, AI, and combat.
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Blizzard Entertainment — Irvine,
CA, USA
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The World of Warcraft team is seeking an experienced senior tools programmer. The ideal applicant is proficient in developing powerful toolsets for art and other content creation pipelines.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for an experienced programmer to serve as technical director for the StarCraft II development team. The technical director will maintain leadership over various programming teams and will set the direction for new technology on a given project.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for a talented and experienced individual to join the next-gen team as a senior story developer. Duties will include intellectual property management, creative writing, dialogue writing, research, editing, and story development. The ideal candidate has proven success as a published writer, outstanding people skills, and an absolute passion for Blizzard Entertainment's intellectual properties.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking a talented and enthusiastic lead web software engineer to join the web team in Irvine, California. The web team develops customer facing web sites, ranging from account management and e-commerce sites to community forums and character profiles, for multiple regions around the globe. The lead web software engineer will lead a server focused team and own multiple projects for our global account and e-commerce web sites.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking a senior software engineer to build the best animation system in the world. The animation art and design team is one of the strongest in all of gaming. This is a great opportunity to build the animation system you have always wanted to build, with a team that is willing to spend the time needed to get it right. This is your chance to get in on the ground floor of a dynamic and focused team working on a brand new project.
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Blizzard Entertainment — Irvine,
CA, USA
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Do you have a deep passion for developing the tools that empower designers and artists to create epic gameplay experiences? Does the idea of joining a new team in its early stages and establishing pipelines and development environments excite you? How about doing both of these at one of the coolest companies around? Here's your chance!
Blizzard Entertainment is on the hunt for a creatively minded and talented individual to serve as tools engineer for its newest game team.
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Broken Bulb Studios — Scottsdale,
AZ, USA
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Broken Bulb Game Studios is looking for another ActionScript programmer to add to the team. We are an awesome group of world class programmers, artists, and designers. Broken Bulb is a growing Facebook game studio based out of Scottsdale, AZ with over 9,000,000 installed game players.
We are looking for highly talented Actionscript programmers that take pride in developing rock solid, über-efficient code. You must have a true passion for programming and be willing to add new ideas to the team.
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Gameloft Montreal — Montreal,
PQ, CAN
Sony Online Entertainment — San Diego,
CA, USA
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THQ, Kaos Studios — New York,
NY, USA
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Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!
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THQ, Kaos Studios — New York,
NY, USA
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Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!
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Tencent Boston — Concord,
MA, USA
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home.
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Tencent Boston — Concord,
MA, USA
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home.
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ToonUps — Wayne,
PA, USA
United Front Games Ltd. — Vancouver,
BC, CAN
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Warner Bros Games — Kirkland,
WA, USA
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WB Games seeks a Lead UI Artist to be responsible for leading a team of UI/UX artists in the creation and implementation of game UI assets of the highest quality. This person will work closely with the Art Directors and Designers of multiple products to design and shape the visual and functional aspects of the game’s interface needs.
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Warner Bros Games — Kirkland,
WA, USA
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WB Games Inc. seeks a UX Designer to define the framework and behavior of interactive information (per Design requirements) for increased player immersion. This person works with a variety of team members to help design, create, implement and optimize UI assets for Console and PC game titles. They are responsible for maintaining high visual fidelity, logical menu flow, and presenting game information in a clear and understandable manner.
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Warner Bros Games — Kirkland,
WA, USA
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WB Games Inc. seeks a Technical Art Director to be responsible for all content related technical decisions for the game on one of our newest projects. The Technical Art Director also acts a liaison between Engineering (Both game and core tech) and the content creators. This person will evaluate new technology, supervise and monitor the development of pipelines and workflow.
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enVie Interactive — Walnut Creek,
CA, USA
[08.28.2010]
BioWare Mythic — Fairfax,
VA, USA
[08.27.2010]
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for a talented and experienced visualization designer to join the business intelligence team. This position will interact with a wide range of departments at Blizzard such as game design, marketing, finance, and customer support, to help extract and communicate insights for each business unit's most important questions.
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Blizzard Entertainment — Irvine,
CA, USA
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The business intelligence department is looking for a highly organized producer to help manage the team's project pipeline, as well as interface with other teams to gather requirements and gain consensus. This individual will play a critical role in helping to determine the team roadmap and drive all projects from conception to completion. A successful candidate must have exceptional communications skills, be able to lead from the front, and be an expert consensus builder.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment's sound department is looking for a supervising sound designer to work on the next generation of MMO games. This candidate needs to have extensive experience with weapons, sound design, and environmental audio. The supervising sound designer will work closely with game producers, artists, and designers in bringing their characters, creatures, and environments to life.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for an exceptionally skilled 3D environment artist for a team focused on next-generation massively multiplayer online games. The ideal candidate has experience modeling and texturing assets for a diverse visual range of environments. You should have a solid grasp of form, color, and light for both 2D and 3D art assets is essential.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for an exceptionally skilled 3D character artist to join the World of Warcraft team. The ideal candidate has experience modeling and texturing a diverse visual range of characters and creatures. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential. The character artist must be skilled in another form of art production as well -- illustration, modeling, texturing, animation, concept drawing.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for a senior 3D modeler / texture artist skilled at creating models and texture maps for architectural / natural environments and props. This candidate will have experience taking a concept and pushing it all the way through the production pipeline, from modeling to texturing, to integration in the engine.
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Digital Chocolate — San Mateo,
CA, USA
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Inside Digital Chocolate, the San Mateo studio is the place where the magic of creation takes place. Our products are built on the cornerstones of quality, innovation and community. We hire the best and give them the freedom to learn and do their thing, and teamwork is the norm.
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Mob Science — San Diego,
CA, USA
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Come work near the beach in San Diego and make flash games that will be played by millions of fans! Mob Science is looking for motivated and talented flash engineer to build the next generation of Facebook games.
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Monolith Productions — Kirkland,
WA, USA
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As a Senior Software Engineer, Engine Systems you will work closely with the Lead Engineer and the rest of your peers to develop state-of-the-art runtime technology for the PS3, XBOX 360 and PC. Your domain will span the entire engine and your responsibilities will include both optimizations of current-gen systems and design and implementation of pivotal new technology.
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NetherRealm Studios — Chicago,
IL, USA
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NetherRealm Studios, a division of WB Games Inc., seeks a Concept Artist to be responsible for generating a variety of images to clarify the artistic vision of a given project. This artist will work closely with the Art Director and leads in order to assist in the development of the project and as an advocate for the art quality of the game. The Concept Artist will create sketches and digital paintings of environments and characters.
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Snowblind Studios — Kirkland,
WA, USA
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Snowblind Studios, a division of WB Games Inc. in Greater Seattle, seeks a Senior Game Designer, Tech. to be responsible for significant contributions to game design, with a focus on technical game systems and scripting. Work with the Lead Designer and programmers to design, implement and maintain game objects, systems and NPCs. Responsible for level-specific implementation of complex scenarios, including logic and scripting.
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Sony Online Entertainment — San Diego,
CA, USA
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Trinigy — Austin,
TX, USA
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We’re looking for an experienced 3D software engineer who can think out-of-the-box and who is not afraid to push the envelope of modern PC and game console development to bolster up our US office in Austin.
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USC's Institute for Creative Technologies — Los Angeles,
CA, USA
Vigil Games — Austin,
TX, USA
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Warner Bros Games — Kirkland, WA,
WA, USA
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WB Games Inc. seeks a Senior Producer (SP) to be responsible for shipping a large AAA quality product on multiple platforms simultaneously through all phases of production. The SP is the focal point and key driver of all aspects of the game development.
In coordination with the team leads, the SP establishes the goals, schedule and game development processes needed to ensure the development team is successful in delivering a AAA quality game on time and on budget.
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Warner Bros Games — Kirkland,
WA, USA
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Warner Brothers Games Inc. seeks a Senior Technical Artist to support and assist the Technical Art Team in meeting its design, art and technical goals. This can include work in visual R&D, shader development, performance monitoring, standard setting, as well as process and pipeline. The senior technical artist can also be called on to solve and implement complex visual problems for the game. This person will be expected to mentor more junior artists.
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Warner Bros Games — Bothell,
WA, USA
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. Collaborate across internal divisions to ensure our development partners are using industry standard production processes and tools for each product by staying abreast of state-of-the-art production practices and working closely with the Design, Art, Engineering and Production groups inside WBIE/WBG. Define and spearhead the creation of production services used for development support.
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Warner Bros Games — Kirkland,
WA, USA
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WB Games Inc. seeks an Art Director to be responsible for collaborating on product position and design, for overseeing development of art concepts and visualizations, and for approvals of final content, working very closely with the Creative Director and Designers to develop and realize the vision of the game.
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[08.26.2010]
Bally Technologies — Las Vegas,
NV, USA
Slant Six Games — Vancouver,
BC, CAN
Sony Online Entertainment — San Diego,
CA, USA
[08.25.2010]
Electric Bat Interactive LLC — Austin,
TX, USA
GRAB, LLC — Los Angeles,
CA, USA
[08.23.2010]
DICE — Stockholm,
St, SWE
Electronic Arts — Redwood City,
CA, USA
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Glu Mobile — London / Moscow,
EN, GBR
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Life at the cutting edge of wireless technology is an exciting place to be. Glu is always on the lookout for exceptional talent to join our team. We reward talent, creativity, and the ability to get the job done.
At Glu, you'll find dynamic people, a hip, forward-thinking culture, a team-oriented environment, and opportunity for advancement. If you are interested in mobile technology and want to be part of a team that makes the future of wireless technology happen, then Glu is for you!
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[08.20.2010]
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Freeverse — Brooklyn,
NY, USA
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We are seeking talented individuals who will participate and contribute to our growth and who will enjoy our fun and dynamic environment.
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Mighty Play — San Francisco,
CA, USA
Riot Games — Culver City,
CA, USA
University of Advancing Technology — Tempe,
AZ, USA
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ngmoco :) — San Francisco,
CA, USA
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ngmoco:) is a venture- backed creator and publisher of socially rich games for the iPhone, iPod Touch, iPad & beyond. We are committed to developing the very best entertainment on the mobile internet. ngmoco:) is looking for a Game Server Engineer to join our dynamic, fun and growing team!
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ngmoco :) — San Francisco,
CA, USA
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ngmoco:) is seeking QA Lead(s) who will participate and contribute to our growth and who will enjoy our fun, dynamic and focused business environment
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[08.18.2010]
Roblox — Redwood City,
CA, USA
ZipZapPlay — San Francisco,
CA, USA
[08.17.2010]
Menue Americas — Atlanta,
GA, USA
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Storm8 — Redwood City,
CA, USA
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Storm8 is the #1 MMO company on iPhone. We have many hit titles including Racing Live, World War, iMobsters, Pets Live, Vampires Live, Ninjas Live, Kingdoms Live, and Rock Battle Live with millions of users. Each of our 9 titles has reached top 10 in the free category on the iPhone App Store.
- Competitive salary & stock options
- We provide full benefits: dental, vision & healthcare
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[08.16.2010]
World Golf Tour, Inc. — San Francisco,
CA, USA
[08.15.2010]
Perpetual FX Creative — Dallas,
TX, USA
[08.12.2010]
Bit Trap Studios — Huntsville,
AL, USA
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Kiz Toys Creative Studio — Charleston,
SC, USA
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Kiz Toys Creative Studio is currently looking to hire several full time positions for Programming / Software Engineers and Game System Developers. At Kiz we are dedicated to producing the top quality in Physical and Virtual entertainment and we are looking to expand our Virtual World department. Internship options are also available upon request.
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Perfect World Entertainment Inc. — Foster City,
CA, USA
[08.11.2010]
Sanzaru Games Inc. — Foster City,
CA, USA
[08.10.2010]
Sanzaru Games Inc. — Foster City,
CA, USA
Square Enix — El Segundo,
CA, USA
Wizards of the Coast — Renton,
WA, USA
[08.09.2010]
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4mm Games — New York,
NY, USA
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4mm Games is looking for an exceptional Lead Artist who will work closely with the Creative Director and other senior team members to establish a style and direction for our high profile upcoming titles and to drive the art team to follow creative vision.
The Lead Artist is a key part of defining the games produced at 4mm, managing the internal development team, and evangelizing the visual style.
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Respondesign — Portland,
OR, USA
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Respondesign is seeking experienced game programmers to help us build the worlds premier digital fitness gaming platform. This is not your typical game job - we create bleeding edge technology while working sane hours. And, as a smaller company, your work will be hugely influential and seen by millions of people worldwide.
So if you're tired of perpetual crunch and want to be a positive force in the industry and around the globe, come check us out!
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Virus Studios — Bangkok,
Ba, THA
[08.06.2010]
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ArenaNet — Bellevue,
WA, USA
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ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!
Other Position(s) Available At ArenaNet
Character Artist (Contract)
Multi-core Programmer
International Project Manager
German Localization QA Game Tester
Web - Web Developer (HTML/CSS/JavaScript)
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NCsoft — Bellevue,
WA, USA
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ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!
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[08.05.2010]
Arkadium, Inc. — New York,
NY, USA
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Petroglyph Games — Las Vegas,
NV, USA
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End of Nations is a Massively Multiplayer Online Real-time Strategy (MMORTS) game that combines the action and strategy of the RTS genre with the massive persistent world, character progression, and individual achievement of a traditional MMO. Petroglyph is seeking a highly talented Senior MMO Designer to join the team and become part of this incredible project. Please check out our game at endofnations.com and see what we mean. Excellent benefits & highly competitive compensation.
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Riot Games — Culver City,
CA, USA
Savannah College of Art and Design — Altanta,
GA, USA
[08.04.2010]
Arkadium, Inc. — New York,
NY, USA
The DiSTI Corporation — Orlando,
FL, USA
[08.03.2010]
Roblox — Redwood City,
CA, USA
[09.02.2010]
2015 — Tulsa,
OK, USA
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Armature Studio — Austin,
TX, USA
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Armature Studio is located in Austin, Texas and was founded by the key developers of the Metroid Prime franchise. We currently employ a team of industry veterans with experience on numerous games including Kameo, Starfox Adventures, Star Wars Battlefront 1 & 2, the Wing Commander series, and many more.
We offer a fun, creative, and challenging environment with excellent compensation and a full range of benefits.
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BioWare Austin — Austin,
TX, USA
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Day 1 Studios — Hunt Valley or Chicago,
IL, USA
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Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago or Hunt Valley, MD locations.
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Demiurge Studios, Inc. — Cambridge,
MA, USA
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Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games for pc and the latest consoles. We offer competitive salaries, benefits and sane working hours. What more could you ask for?
We're looking for an experienced Executive Producer. Communication, organization and leadership are key. Our team is growing - come join us!
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Edge of Reality — Austin,
TX, USA
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Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on multiple projects including some with the Sims Studio of the EA Play Label. The studio has shipped 12 games over 12 years including several hits. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. Come join our team!
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Gazillion Entertainment — Lousiville,
CO, USA
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NetDevil is at the forefront of game innovation and has grown to over 200 people in its 12 year history.
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Motion Reality, Inc. — Marietta,
GA, USA
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Raven Software / Activision — Madison,
WI, USA
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Raven Software is an award-winning computer game software developer based in Madison, Wisconsin. With a focus on graphic excellence and high-level, intense playability, Raven has produced hit games including the Soldier of Fortune series, various Star Wars titles, and X-Men Origins: Wolverine. We're currently seeking a visual effects artist to create stunning visual effects on all platforms.
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Rockstar North — Edinburgh,
SL, GBR
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SCEA — San Diego,
CA, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Scaleform Corporation — Greenbelt,
MD, USA
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THQ, Kaos Studios — New York,
NY, USA
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Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!
Other Position(s) Available At THQ, Kaos Studios
Senior Environment Artist
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THQ, Kaos Studios — New York,
NY, USA
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Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!
Other Position(s) Available At THQ, Kaos Studios
Senior Environment Artist
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Tencent Boston — Concord,
MA, USA
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home.
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Tencent Boston — Concord,
MA, USA
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home.
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Tencent Boston — Concord,
MA, USA
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home.
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Tencent Boston — Concord,
MA, USA
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home.
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Vicarious Visions / Activision — Albany,
NY, USA
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Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.
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Westwood College — Upland,
CA, USA
Zoo Games — Cincinnati,
OH, USA
e4e — Santa Clara,
CA, USA
[09.01.2010]
2K China — Shanghai,
, CHN
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Blue Fang Games — Waltham,
MA, USA
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Blue Fang Games is focused on applying proven game design and development principles to the new social, online and mobile game platforms. Our team is comprised of a singular combination of game industry veterans and online/social gaming talent and is focused on delivering original, dynamic experiences that stand out from all the “me-too” games out there. Our first Facebook game, Zoo Kingdom (http://apps.facebook.com/zookingdom), has over a million active players and we're just getting started!
Other Position(s) Available At Blue Fang Games
Senior Flash Game Engineer
Flash Game Artist
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Crytek — Budapest,
, HUN
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Crytek is always looking for the best talent in the industry. If you are passionate about great games and want to work with a highly talented and creative team on cutting edge technology and tools, then look no further.
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Crytek — Budapest,
, HUN
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Crytek is always looking for the best talent in the industry. If you are passionate about great games and want to work with a highly talented and creative team on cutting edge technology and tools, then look no further.
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Day 1 Studios — Chicago,
IL, USA
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We are recruiting for a Lead Level Designer for our upcoming projects. This is a great opportunity to work on a project in the early stages of pre-production.
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Day 1 Studios — Hunt Valley, MD or,
IL, USA
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We have an opportunity for an exceptional Software Engineer to join our Tools Group. The candidate will work with content creators to develop tools and features that maximize productivity. We create cross-platform games with fast-paced action and cutting-edge technology.
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Digital Chocolate — San Mateo,
CA, USA
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Join a company that puts a high value on creativity and teamwork while focusing on results. Digital Chocolate is one of the fastest growing social games publishers on Facebook with multiple games launched, including Millionaire City, one of Facebook's top games. We are also a dominant mobile games publisher with award-winning titles on iPhone, Android and other platforms. Our products are built on the cornerstones of quality, innovation and community.
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Edge of Reality — Austin,
TX, USA
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Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on multiple projects including some with the Sims Studio of the EA Play Label. The studio has shipped 12 games over 12 years including several hits. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. Come join our team!
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Epic Deeds — San Francisco,
CA, USA
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Foundation 9 -Griptonite — Kirkland,
WA, USA
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Are you a Senior Programmer looking for a great place to take the next step in your career? Griptonite Games and Foundation 9 Entertainment are currently in search of a Senior Programmer in the Greater Seattle area for console platforms. Griptonite Games is the leading developer of high quality, fun games for console and handheld platforms. We employ nearly 170 people who are passionate about crafting great videogame experiences.
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Foundation 9 -Griptonite — Kirkland,
WA, USA
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Griptonite Games is the leading developer of high quality, fun games for console and handheld platforms. We have tremendous experience with licensed properties, having developed titles based on major film franchises including Harry Potter, Spider-Man, and The Lord of the Rings and also established gamer brands like The Sims, Assassin's Creed, and Age of Empires. The studio has shipped more than 70 titles across most of the major platforms including Xbox 360, PS3, Wii, DSi, and PSP.
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Gargantuan Studios — San Mateo,
CA, USA
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We are looking for exceptionally skilled Senior Engineers to work on a highly anticipated MMORPG. The ideal candidate is an experienced software engineer that has worked on MMO server development and has a track record of bringing systems to production quality and performance.
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Havok — San Francisco,,
CA, USA
Havok — Dublin,
, IRL
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High Moon / Activision — Carlsbad,
CA, USA
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High Moon Studios is a wholly owned subsidiary of Activision Blizzard. Our studio was established in 2005 and is located in Carlsbad, CA, a seaside city in San Diego County. We are focused on making highly successful AAA titles for PS3 and Xbox 360. Our challenging work environment inspires creativity, innovation and teamwork. If you're ready to be challenged and be part of an amazing team, apply now!
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Infinity Ward / Activision — Encino,
CA, USA
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Join our ranks! Infinity Ward, Inc. is an award winning developer of Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An incredibly talented team, an exciting work environment, and competitive compensation await those who are interested in creating cutting edge games.
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Insomniac Games — Burbank,
CA, USA
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Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for! Come check us out!
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Intel — Folsom,
CA, USA
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Nihilistic Software — Novato,
CA, USA
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Nihilistic Software is looking for a talented and experienced Gameplay Programmer to work on announced and unannounced Sony hardware. We value smart and engaged programmers who love video games and are looking to employ their talents and learn new things in equal measures.
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Reflexive — Lake Forest,
CA, USA
Respawn Entertainment — Van Nuys,
CA, USA
RockYou — Redwood City,
CA, USA
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Rockstar North — Edinburgh,
SL, GBR
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Rockstar North, a member of the Rockstar family since 1999, is one of the world's leading video game developers, is a community of creatives from a variety of backgrounds.
We are based out of modern, spacious, purpose-built studios in the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series.
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SCEA — Bend,
OR, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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SCEA — Bend,
OR, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sledgehammer Games / Activision — Foster City,
CA, USA
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Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities…
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Sledgehammer Games / Activision — Foster City,
CA, USA
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Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities…
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Sledgehammer Games / Activision — Foster City,
CA, USA
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Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities…
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Sledgehammer Games / Activision — Foster City,
CA, USA
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Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities…
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Sledgehammer Games / Activision — Foster City,
CA, USA
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Sledgehammer Games was founded with the singular purpose of making great action games. We have a brand new state of the art studio facility and an industry leading development team working on a world class franchise - this is an opportunity of a lifetime. We are actively recruiting top talent for our Call of Duty First Person Shooter development team. If you have a desire to work on the most successful FPS franchise in the history of video games, apply online.
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Sony Computer Entertainment America - Santa Monica — Santa Monica,
CA, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sony Computer Entertainment America - Santa Monica — Santa Monica,
CA, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Square Enix — El Segundo,
CA, USA
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Square-Enix is looking for talented and passionate developers to join us on a new project in Southern California!
Other Position(s) Available At Square Enix
Environment Artist
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THQ Montreal — Montreal,
PQ, CAN
THQ, Kaos Studios — New York,
NY, USA
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Tarsier Studios — Malmo,
, SWE
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Since the unveiling of 'The City of Metronome' at E3 2005, Tarsier Studios has gone on to work on projects with several leading studios and publishers in the gaming industry, quickly becoming an established and well respected developer and provider of high quality products and services.
We are now in need of a brilliant game engine programmer to come and help us out with an exciting, SCEE exclusive project at our new offices in Malmö.
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Tarsier Studios — Malmo,
, SWE
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Since the unveiling of 'The City of Metronome' at E3 2005, Tarsier Studios has gone on to work on projects with several leading studios and publishers in the gaming industry, quickly becoming an established and well respected developer and provider of high quality products and services.
We are now in need of a brilliant physics programmer to come and help us out with an exciting, SCEE exclusive project at our new offices in Malmö.
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Tencent America, LLC — Palo Alto,
CA, USA
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Total Immersion Software,Inc. — Alameda,
CA, USA
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TIS employees are pushing technology and expanding the mission simulation and rehearsal experience in the serious games market. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary. jobs@totimm.com
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Total Immersion Software,Inc. — Alameda,
CA, USA
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Good Jobs! Great Life! Develop powerful simulation tools for mission rehearsal and training in the Serious Games industry. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary.
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Total Immersion Software,Inc. — Alameda,
CA, USA
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Good Jobs! Great Life! Develop powerful simulation tools for mission rehearsal and training in the Serious Games industry. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary.
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Total Immersion Software,Inc. — Alameda,
CA, USA
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Good Jobs! Great Life! Develop powerful simulation tools for mission rehearsal and training in the Serious Games industry. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary.
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Trion Worlds — Redwood City,
CA, USA
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Trion Worlds is the premier publisher and developer of connected video games. With groundbreaking new server platform capabilities, Trion delivers high-quality, fully dynamic and massively social content across video game genres, gaming platforms, and mass-market entertainment formats.
Headquartered in Redwood Shores, Calif., with development and technology studios in San Diego, Calif., and Austin, Texas, Trion is redefining interactive entertainment in the connected era.
Other Position(s) Available At Trion Worlds
Senior Software Engineer I
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Trion Worlds — Redwood City,
CA, USA
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Trion Worlds is the premier publisher and developer of connected video games. With groundbreaking new server platform capabilities, Trion delivers high-quality, fully dynamic and massively social content across video game genres, gaming platforms, and mass-market entertainment formats.
Headquartered in Redwood Shores, Calif., with development and technology studios in San Diego, Calif., and Austin, Texas, Trion is redefining interactive entertainment in the connected era.
Other Position(s) Available At Trion Worlds
Senior Software Engineer I
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Unity Technologies — San Francisco,
CA, USA
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Vicarious Visions / Activision — Albany,
NY, USA
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Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.
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Vicarious Visions / Activision — Albany,
NY, USA
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Vicarious Visions, developer of numerous award winning games, including Guitar Hero: On Tour and Marvel: Ultimate Alliance 2, is seeking a passionate, motivated, and experienced UI Artist. Come work with us on our exciting new titles! We offer a modern work environment, an outstanding compensation and benefits package, a fun, team environment, impressively affordable living, and an exceptional quality of life!
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Vicarious Visions / Activision — Albany,
NY, USA
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Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.
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Vicarious Visions / Activision — Albany,
NY, USA
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Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.
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Warner Bros. Entertainment Inc. — Burbank,
CA, USA
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About Warner Bros. Interactive Entertainment (WBIE)
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.
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Warner Bros. Entertainment Inc. — Burbank,
CA, USA
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About Warner Bros. Interactive Entertainment (WBIE)
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.
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Warner Bros. Entertainment Inc. — Burbank,
CA, USA
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About Warner Bros. Interactive Entertainment (WBIE)
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.
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Warner Bros. Entertainment Inc. — Seattle,
CA, USA
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About Warner Bros. Interactive Entertainment (WBIE)
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.
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Warner Bros. Entertainment Inc. — Burbank,
CA, USA
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About Warner Bros. Interactive Entertainment (WBIE)
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.
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ZipZapPlay — San Francisco,
CA, USA
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ngmoco :) — San Francisco,
CA, USA
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We are seeking talented Engineers who will participate and contribute to our growth, and who will enjoy our fun, dynamic and focused business environment.
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[08.31.2010]
38 Studios — Maynard,
MA, USA
38 Studios - Big Huge Games — Timonium,
MD, USA
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Activision — Santa Monica,
CA, USA
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Headquartered in Santa Monica, California, Activision is a leading worldwide developer, publisher and distributor of video games. Our company has created, licensed and acquired a group of highly recognizable brands that it markets to a growing variety of consumer demographics. We are seeking individuals who will participate and contribute to our growth, and who will enjoy our fun, dynamic and highly focused business environment.
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Activision — Santa Monica,
CA, USA
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Headquartered in Santa Monica, California, Activision is a leading worldwide developer, publisher and distributor of video games. Our company has created, licensed and acquired a group of highly recognizable brands that it markets to a growing variety of consumer demographics. We are seeking individuals who will participate and contribute to our growth, and who will enjoy our fun, dynamic and highly focused business environment.
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Activision — Santa Monica,
CA, USA
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Headquartered in Santa Monica, California, Activision is a leading worldwide developer, publisher and distributor of video games. Our company has created, licensed and acquired a group of highly recognizable brands that it markets to a growing variety of consumer demographics. We are seeking individuals who will participate and contribute to our growth, and who will enjoy our fun, dynamic and highly focused business environment.
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Addmired, inc — Sunnyvale,
CA, USA
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We are seeking ActionScript Game Developers to join our team and help build our next-gen Flash MMO for Facebook and the web.
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BioWare Austin — Austin,
TX, USA
Black Rock Studio — Brighton,
SE, GBR
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Edge of Reality — Austin,
TX, USA
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Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on multiple projects including some with the Sims Studio of the EA Play Label. The studio has shipped 12 games over 12 years including several hits. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. Come join our team!
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Foundation 9 - Double Helix Games — Irvine,
CA, USA
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Foundation 9 Entertainment, the largest independent game developer in the world, is always looking for talented and motivated people to join our highly-skilled, creative, and dedicated team. Our studios are fast-paced, fun-filled and we are passionate about creating awesome, innovative games while fostering creative freedom in our employees. Through it all, we constantly strive to create an environment that strikes that elusive balance between work and play.
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Irrational Games — Quincy,
MA, USA
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Irrational Games is an award winning video game developer located in Quincy, MA. The team made its name with the first person shooter System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by Take-Two Interactive and renamed 2K Boston in 2007, for the release of the critically acclaimed BioShock, which went on to win over 50 awards including Best Game from BAFTA. In 2010 the team returned to its roots by reclaiming the Irrational Games moniker.
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Irrational Games — Quincy,
MA, USA
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Irrational Games is an award winning video game developer located in Quincy, MA. The team made its name with the first person shooter System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by Take-Two Interactive and renamed 2K Boston in 2007, for the release of the critically acclaimed BioShock, which went on to win over 50 awards including Best Game from BAFTA. In 2010 the team returned to its roots by reclaiming the Irrational Games moniker.
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Irrational Games — Quincy,
MA, USA
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Irrational Games is an award winning video game developer located in Quincy, MA. The team made its name with the first person shooter System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by Take-Two Interactive and renamed 2K Boston in 2007, for the release of the critically acclaimed BioShock, which went on to win over 50 awards including Best Game from BAFTA. In 2010 the team returned to its roots by reclaiming the Irrational Games moniker.
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Propaganda Games — Vancouver,
BC, CAN
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Recoil Games — Helsinki,
He, FIN
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Based in beautiful Helsinki, Finland (ranked best country in the world by Newsweek), Recoil Games is the new rising star in the market for digitally distributed console games. We are currently working on an exciting original IP action platformer that will take PSN/XBLA games to the next level.
We are now looking for an experienced level designer to join us for a 3-4 month gig. Experience with Unity a big plus. You will be joining an English-speaking team of 18 experienced professionals.
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Rockstar New England — Andover,
MA, USA
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At Rockstar New England, we think it's a matter of pride to make games that carry our name, and we're committed to ensuring they reflect who we are. We are a close team of dedicated industry vets, led by Dr. Ian Lane Davis. Rockstar New England is experienced in every aspect of game development with an unmatched expertise in artificial intelligence. We're constantly pushing the envelope.
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Rockstar New England — Andover,
MA, USA
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At Rockstar New England, we think it's a matter of pride to make games that carry our name, and we're committed to ensuring they reflect who we are. We are a close team of dedicated industry vets, led by Dr. Ian Lane Davis. Rockstar New England is experienced in every aspect of game development with an unmatched expertise in artificial intelligence. We're constantly pushing the envelope.
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Rockstar New England — Andover,
MA, USA
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At Rockstar New England, we think it's a matter of pride to make games that carry our name, and we're committed to ensuring they reflect who we are. We are a close team of dedicated industry vets, led by Dr. Ian Lane Davis. Rockstar New England is experienced in every aspect of game development with an unmatched expertise in artificial intelligence. We're constantly pushing the envelope.
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SCEA — Foster City,
CA, USA
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|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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SCEA — Santa Monica,
CA, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Seven45 Studios — Boston,
MA, USA
Studio One Networks — New York,
NY, USA
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Sucker Punch Productions — Bellevue,
WA, USA
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Senior Game Designer (inFAMOUS 2)
Sucker Punch Productions is looking for a Senior Designer who has that rare ability to string together a handful of game mechanics into a cohesive mission that makes people’s palms sweat! We are looking for a tried and tested Designer who has carried significant design responsibility on successful, shipping titles. We need someone who sees the whole game, not just a piece or two of it.
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Sucker Punch Productions — Bellevue,
WA, USA
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*Technical Artist: Character Rigging*
Sucker Punch is looking for an elusive, yet essential part of our art production pipeline. That rare combination of artist and engineer who has a dash of interactive design chops to help us speed up how quickly we can make the AWESOME...'cause we've got a lot of it we wanna make.
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THQ Montreal — Montreal,
PQ, CAN
Tencent America, LLC — Palo Alto,
CA, USA
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Terminal Reality — Lewisville - Dallas/Fort Worth Area,
TX, USA
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Terminal Reality has joined forces with Microsoft and LucasArts to create an all-new Star Wars game for the revolutionary Kinect for Xbox 360. We’re searching for superstars to join our alliance! If you are a passionate, motivated, and experienced UI Artist/Designer, we want to talk to you.
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Volition — Champaign,
IL, USA
[08.30.2010]
38 Studios — Maynard,
MA, USA
A Bit Lucky, Inc. — San Mateo,
CA, USA
Arkane Studios — Lyon,
, FRA
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard's next-gen MMO team is looking for a highly organized individual with outstanding communication and project management skills. The ideal candidate has prior experience in game development and has a keen knowledge of how each discipline operates and interacts. Self-direction and follow-up skills are a must, as well as the ability to anticipate production issues and find effective solutions.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking an experienced tools engineer to work on a next-generation massively multiplayer game. The ideal applicant will be proficient in developing powerful toolsets for art and design content creation pipelines. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking an experienced gameplay engineer for the World of Warcraft gameplay team. The gameplay team works closely with designers, artists and other engineers to craft game systems such as animation, spells, items, AI, and combat.
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Blizzard Entertainment — Irvine,
CA, USA
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The World of Warcraft team is seeking an experienced senior tools programmer. The ideal applicant is proficient in developing powerful toolsets for art and other content creation pipelines.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for an experienced programmer to serve as technical director for the StarCraft II development team. The technical director will maintain leadership over various programming teams and will set the direction for new technology on a given project.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for a talented and experienced individual to join the next-gen team as a senior story developer. Duties will include intellectual property management, creative writing, dialogue writing, research, editing, and story development. The ideal candidate has proven success as a published writer, outstanding people skills, and an absolute passion for Blizzard Entertainment's intellectual properties.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking a talented and enthusiastic lead web software engineer to join the web team in Irvine, California. The web team develops customer facing web sites, ranging from account management and e-commerce sites to community forums and character profiles, for multiple regions around the globe. The lead web software engineer will lead a server focused team and own multiple projects for our global account and e-commerce web sites.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking a senior software engineer to build the best animation system in the world. The animation art and design team is one of the strongest in all of gaming. This is a great opportunity to build the animation system you have always wanted to build, with a team that is willing to spend the time needed to get it right. This is your chance to get in on the ground floor of a dynamic and focused team working on a brand new project.
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Blizzard Entertainment — Irvine,
CA, USA
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Do you have a deep passion for developing the tools that empower designers and artists to create epic gameplay experiences? Does the idea of joining a new team in its early stages and establishing pipelines and development environments excite you? How about doing both of these at one of the coolest companies around? Here's your chance!
Blizzard Entertainment is on the hunt for a creatively minded and talented individual to serve as tools engineer for its newest game team.
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Broken Bulb Studios — Scottsdale,
AZ, USA
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Broken Bulb Game Studios is looking for another ActionScript programmer to add to the team. We are an awesome group of world class programmers, artists, and designers. Broken Bulb is a growing Facebook game studio based out of Scottsdale, AZ with over 9,000,000 installed game players.
We are looking for highly talented Actionscript programmers that take pride in developing rock solid, über-efficient code. You must have a true passion for programming and be willing to add new ideas to the team.
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Cinematics — Oregon City,
OR, USA
DefenseWeb Technologies — San Diego,
CA, USA
Gameloft Montreal — Montreal,
PQ, CAN
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Infinity Ward / Activision — Encino,
CA, USA
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Join our ranks! Infinity Ward, Inc. is an award winning developer of Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An incredibly talented team, an exciting work environment, and competitive compensation await those who are interested in creating cutting edge games.
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Infinity Ward / Activision — Encino,
CA, USA
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Join our ranks! Infinity Ward, Inc. is an award winning developer of Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An incredibly talented team, an exciting work environment, and competitive compensation await those who are interested in creating cutting edge games.
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Infinity Ward / Activision — Encino,
CA, USA
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Join our ranks! Infinity Ward, Inc. is an award winning developer of Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An incredibly talented team, an exciting work environment, and competitive compensation await those who are interested in creating cutting edge games.
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Insomniac Games — Burbank,
CA, USA
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Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for! Come check us out!
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Insomniac Games — Burbank,
CA, USA
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|
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for! Come check us out!
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Insomniac Games — Burbank,
CA, USA
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Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for! Come check us out!
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NaturalMotion — San Francisco,
CA, USA
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NaturalMotion is recruiting a Support Engineer to work on our acclaimed morpheme animation product. The engineer would be based in San Francisco, CA.
This position will involve on-site work in the USA and other worldwide locations. The successful candidate will work closely alongside the development and sales teams, giving support to a wide range of game development studios.
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NaturalMotion — Oxford,
SE, GBR
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NaturalMotion is looking for a Senior Designer to work on an upcoming high-profile social game on iPhone OS. The position could be based in the US or the UK
You will apply your knowledge of intuitive UI design to create an addictive genre-crossing title with strong viral components. Working with a team of high-end graphics developers, you will help redefine the perception of social games.
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Nexon America, Inc. — El Segundo,
CA, USA
Rockstar North — Edinburgh,
SL, GBR
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SCEA — Foster City,
CA, USA
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|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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SCEA — Foster City,
CA, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sony Online Entertainment — San Diego,
CA, USA
Spark Unlimited, Inc. — Sherman Oaks,
CA, USA
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Sucker Punch Productions — Bellevue,
WA, USA
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Are you a texture artist who can push the limits of our PS3 engine and shader technology? We're looking for an artist gifted at creating texture maps and surface shaders that transform gray 3D models into lush game environments and richly detailed characters.
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THQ, Kaos Studios — New York,
NY, USA
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Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!
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THQ, Kaos Studios — New York,
NY, USA
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Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!
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Tencent Boston — Concord,
MA, USA
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|
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home.
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Tencent Boston — Concord,
MA, USA
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home.
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ToonUps — Wayne,
PA, USA
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Total Immersion Software,Inc. — Alameda,
CA, USA
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Good Jobs! Great Life! Immediate opening for a Server Engineer Java development experience in our Alameda studio. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary.
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Total Immersion Software,Inc. — Austin,
TX, USA
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Good Jobs! Great Life! Develop powerful simulation tools for mission rehearsal and training in the Serious Games industry. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary.
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United Front Games Ltd. — Vancouver,
BC, CAN
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Vicarious Visions / Activision — Albany,
NY, USA
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Vicarious Visions, developer of numerous award winning games, including Guitar Hero: On Tour, Band Hero, and Marvel: Ultimate Alliance 2, is seeking a passionate, motivated, and experienced Community Manager. This person will maintain feedback, schedules, and release notes with external resources regarding the development of our game-specific websites, community websites and company website. This role will be expected to coordinate schedules, editorialize recent product releases and announcements, organize reviews, and manage deployment dates. This role will also require acting as a community advocate when interacting with the game-side development team.
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Warner Bros Games — Kirkland,
WA, USA
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WB Games seeks a Lead UI Artist to be responsible for leading a team of UI/UX artists in the creation and implementation of game UI assets of the highest quality. This person will work closely with the Art Directors and Designers of multiple products to design and shape the visual and functional aspects of the game’s interface needs.
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Warner Bros Games — Kirkland,
WA, USA
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WB Games Inc. seeks a UX Designer to define the framework and behavior of interactive information (per Design requirements) for increased player immersion. This person works with a variety of team members to help design, create, implement and optimize UI assets for Console and PC game titles. They are responsible for maintaining high visual fidelity, logical menu flow, and presenting game information in a clear and understandable manner.
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Warner Bros Games — Kirkland,
WA, USA
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WB Games Inc. seeks a Technical Art Director to be responsible for all content related technical decisions for the game on one of our newest projects. The Technical Art Director also acts a liaison between Engineering (Both game and core tech) and the content creators. This person will evaluate new technology, supervise and monitor the development of pipelines and workflow.
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Warner Bros. Entertainment Inc. — Burbank,
CA, USA
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Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.
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Watercooler, Inc — Redwood City,
CA, USA
enVie Interactive — Walnut Creek,
CA, USA
[08.29.2010]
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SILICON KNIGHTS — St.Catharines,
ON, CAN
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Located in St.Catharines, ON Canada, Silicon Knights proudly ranks as one of the top independent game studios in the world. SK has developed a reputation for creating superior original content, and is dedicated to creating ground breaking video games.
Within a focused and collaborative climate, our studio offers a passionate and spirited workplace where all creative contributions are encouraged.
We're currently working on several NEW and EXCITING AAA projects and invite you to apply!
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SILICON KNIGHTS — St.Catharines,
ON, CAN
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Silicon Knights® proudly ranks as one of the world’s top studios in video game development and known for such titles as Metal Gear Solid: The Twin Snakes™, Eternal Darkness: Sanity’s Requiem™; and recently released Too Human™ for the Microsoft® Xbox 360.
Located in St.Catharines, ON Canada, Silicon Knights® has developed a reputation for creating superior original content. Silicon Knights® invites you to push the technology leading tomorrow’s best entertainment.
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SILICON KNIGHTS — St.Catharines,
ON, CAN
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Silicon Knights is a guild of talented individuals dedicated to creating groundbreaking video games. Located in St.Catharines, ON Canada, silicon Knights proudly ranks as one of the top independent development studios and has a reputation for creating superior original content
Best known for Eternal Darkness, Metal Gear Solid: the Twin Snakes and Too Human. We have exciting unannounced projects in development. If you're talented and passionate to create great games, we invite you to apply!
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SILICON KNIGHTS — St.Catharines,
ON, CAN
|
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Silicon Knights proudly ranks as one of the world’s top studios in video game development. Known for such titles as Metal Gear Solid: The Twin Snakes™, Eternal Darkness: Sanity’s Requiem™ and Too Human™. Located in St.Catharines, ON Canada, SK has developed a reputation for creating superior original content.Our studio offers a passionate, spirited and creative workplace where all creative contributions are encouraged and heard.
If you are inspired to create great games, we invite you to apply!
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[08.28.2010]
BioWare Mythic — Fairfax,
VA, USA
[08.27.2010]
2K China — Shanghai,
, CHN
2K Marin — Novato,
CA, USA
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Arkane Studios — Austin,
TX, USA
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We currently have a AAA unannounced title in development (PS3, Xbox 360 and PC) and are looking for a Senior AI Programmer to join our unique and talented team.
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Blizzard Entertainment — Irvine,
CA, USA
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|
Blizzard Entertainment is looking for a talented and experienced visualization designer to join the business intelligence team. This position will interact with a wide range of departments at Blizzard such as game design, marketing, finance, and customer support, to help extract and communicate insights for each business unit's most important questions.
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Blizzard Entertainment — Irvine,
CA, USA
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The business intelligence department is looking for a highly organized producer to help manage the team's project pipeline, as well as interface with other teams to gather requirements and gain consensus. This individual will play a critical role in helping to determine the team roadmap and drive all projects from conception to completion. A successful candidate must have exceptional communications skills, be able to lead from the front, and be an expert consensus builder.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment's sound department is looking for a supervising sound designer to work on the next generation of MMO games. This candidate needs to have extensive experience with weapons, sound design, and environmental audio. The supervising sound designer will work closely with game producers, artists, and designers in bringing their characters, creatures, and environments to life.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for an exceptionally skilled 3D environment artist for a team focused on next-generation massively multiplayer online games. The ideal candidate has experience modeling and texturing assets for a diverse visual range of environments. You should have a solid grasp of form, color, and light for both 2D and 3D art assets is essential.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for an exceptionally skilled 3D character artist to join the World of Warcraft team. The ideal candidate has experience modeling and texturing a diverse visual range of characters and creatures. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential. The character artist must be skilled in another form of art production as well -- illustration, modeling, texturing, animation, concept drawing.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for a senior 3D modeler / texture artist skilled at creating models and texture maps for architectural / natural environments and props. This candidate will have experience taking a concept and pushing it all the way through the production pipeline, from modeling to texturing, to integration in the engine.
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Digital Chocolate — San Mateo,
CA, USA
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Inside Digital Chocolate, the San Mateo studio is the place where the magic of creation takes place. Our products are built on the cornerstones of quality, innovation and community. We hire the best and give them the freedom to learn and do their thing, and teamwork is the norm.
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Harmonix Music Systems — Cambridge,
MA, USA
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Harmonix, the studio that created ROCK BAND and the upcoming Kinect exclusive DANCE CENTRAL, is looking for an experienced QA Director to wrangle the evil game-breaking geniuses in our QA department.
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International Academy of Design & Technology — Troy,
MI, USA
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Kung Fu Factory — Los Angeles,
CA, USA
|
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Kung Fu Factory is currently looking for exceptional animators to join our current PS3/360 project. The candidate should possess detailed knowledge of human movement, body mechanics and the skills to create interactive paired character animations. Familiarity with martial arts and grappling is a plus.
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Mob Science — San Diego,
CA, USA
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Come work near the beach in San Diego and make flash games that will be played by millions of fans! Mob Science is looking for motivated and talented flash engineer to build the next generation of Facebook games.
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Monolith Productions — Kirkland,
WA, USA
|
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As a Senior Software Engineer, Engine Systems you will work closely with the Lead Engineer and the rest of your peers to develop state-of-the-art runtime technology for the PS3, XBOX 360 and PC. Your domain will span the entire engine and your responsibilities will include both optimizations of current-gen systems and design and implementation of pivotal new technology.
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NetherRealm Studios — Chicago,
IL, USA
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NetherRealm Studios, a division of WB Games Inc., seeks a Concept Artist to be responsible for generating a variety of images to clarify the artistic vision of a given project. This artist will work closely with the Art Director and leads in order to assist in the development of the project and as an advocate for the art quality of the game. The Concept Artist will create sketches and digital paintings of environments and characters.
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Nexon America, Inc. — El Segundo,
CA, USA
|
SCEA — Foster City,
CA, USA
|
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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SCEA — Los Angeles,
CA, USA
|
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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SCEA — San Francisco,
CA, USA
|
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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SCEA — Los Angeles,
CA, USA
|
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sledgehammer Games / Activision — Foster City,
CA, USA
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Sledgehammer Games was founded with the singular purpose of making great action games. We have a brand new state of the art studio facility and an industry leading development team working on a world class franchise - this is an opportunity of a lifetime. We are actively recruiting top talent for our Call of Duty First Person Shooter development team. If you have a desire to work on the most successful FPS franchise in the history of video games, apply online. We’re always looking for great people.
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Sledgehammer Games / Activision — Foster City,
CA, USA
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Sledgehammer Games was founded with the singular purpose of making great action games. We have a brand new state of the art studio facility and an industry leading development team working on a world class franchise - this is an opportunity of a lifetime. We are actively recruiting top talent for our Call of Duty First Person Shooter development team. If you have a desire to work on the most successful FPS franchise in the history of video games, apply online. We’re always looking for great people.
We are looking for a temporary seasoned Lead QA Tester that executes test plans on pre-release versions of software to detect and record product defects.
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Snowblind Studios — Kirkland,
WA, USA
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Snowblind Studios, a division of WB Games Inc. in Greater Seattle, seeks a Senior Game Designer, Tech. to be responsible for significant contributions to game design, with a focus on technical game systems and scripting. Work with the Lead Designer and programmers to design, implement and maintain game objects, systems and NPCs. Responsible for level-specific implementation of complex scenarios, including logic and scripting.
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Sony Computer Entertainment America - Santa Monica — Santa Monica,
CA, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sony Computer Entertainment America - Santa Monica — Santa Monica,
CA, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sony Online Entertainment — San Diego,
CA, USA
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Sucker Punch Productions — Bellevue,
WA, USA
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Sucker Punch Productions is looking for exceptional art talent to contribute to the next inFamous. The Senior Character Artist will play a significant role in establishing and maintaining the vision for both new and redefined characters. The ideal candidate will be able to work collaboratively and help push inFamous2 forward to the next level.
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Sucker Punch Productions — Bellevue,
WA, USA
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Sucker Punch Productions is seeking an experienced and dedicated Lighting Artist to join our team! You will have the opportunity to illuminate the visual style and objectives of our next project – inFAMOUS2.
Apply directly at: iwantajob@suckerpunch.com
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THQ — Agoura,
CA, USA
THQ Montreal — Montreal,
PQ, CAN
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Trinigy — Austin,
TX, USA
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We’re looking for an experienced 3D software engineer who can think out-of-the-box and who is not afraid to push the envelope of modern PC and game console development to bolster up our US office in Austin.
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USC's Institute for Creative Technologies — Los Angeles,
CA, USA
Vigil Games — Austin,
TX, USA
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Warner Bros Games — Kirkland, WA,
WA, USA
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WB Games Inc. seeks a Senior Producer (SP) to be responsible for shipping a large AAA quality product on multiple platforms simultaneously through all phases of production. The SP is the focal point and key driver of all aspects of the game development.
In coordination with the team leads, the SP establishes the goals, schedule and game development processes needed to ensure the development team is successful in delivering a AAA quality game on time and on budget.
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Warner Bros Games — Kirkland,
WA, USA
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Warner Brothers Games Inc. seeks a Senior Technical Artist to support and assist the Technical Art Team in meeting its design, art and technical goals. This can include work in visual R&D, shader development, performance monitoring, standard setting, as well as process and pipeline. The senior technical artist can also be called on to solve and implement complex visual problems for the game. This person will be expected to mentor more junior artists.
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Warner Bros Games — Bothell,
WA, USA
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. Collaborate across internal divisions to ensure our development partners are using industry standard production processes and tools for each product by staying abreast of state-of-the-art production practices and working closely with the Design, Art, Engineering and Production groups inside WBIE/WBG. Define and spearhead the creation of production services used for development support.
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