Q&A: Kongregate's Jim Greer Talks FaceBook Challenge Platform
Following Kongregate's announcement last week that it had secured $3 million from Bezos Expeditions, Amazon co-founder Jeff Bezos' personal investment arm, for its social Flash gaming portal, the company revealed a new project designed to extend its presence on the web, the Facebook Challenge Platform.
Launched in 2006, Kongregate's site invites users to not only play and rate over 4,000 Flash games for free, but to create and share them using a "video games meets YouTube" model. Members who've registered at the site can also setup profiles, friends lists, and chat with others.
Points and badges are rewarded for completing specific challenges (achievements) in the different games, and users can even invite their friends to games they've played and send challenges. That social strategy has worked out well for Kongregate, as its users spend, on average, up to an hour, playing games at the site, compared to users visiting Facebook and ESPN, who on average stay at the respective sites for 21 and 12 minutes. Kongregate intends to add this communal aspect of its Flash game network to Facebook, integrating its games and features onto the social site. Due for a public release later this month, the Challenge Platform hopes to attract Facebook's huge user base to the Kongregate experience.
Worlds in Motion spoke to Kongregate CEO and co-founder Jim Greer about the platform's seamless integration with Facebook: "Anyone with a Facebook profile will be able to start playing our games immediately. They won't need to set up a Kongregate account beforehand. It will all be available through Facebook's application directory, just like a regular game." Even users who have no interest in the platform's social features will be able to enjoy the games with a casual, single-player "Play" mode.
Continue reading "Q&A: Kongregate's Jim Greer Talks FaceBook Challenge Platform" »


Discussing the "massively multiplayer social web" at a Web 2.0 Expo panel, rmbr CEO Gabe Zichermann coined the term "Funware," game-like behaviors and mechanics embedded in web-based social applications,
New York City-based mobile games developer
Billed as the first green children's social network, WebbliWorld provides a child-safe site in which its users can create unique Webbli avatars, play games, and learn about the environment, all within a world designed by Aardman Animations, the creators behind Wallace and Gromit, Chicken Run, and Flushed Away.
At the recent InterPlay Conference devoted to social gaming in San Francisco, Charles Yong and Jing Chen from social networking metrics platform Developer Analytics addressed the engagement for social games since Facebook launched as a platform.
Social gaming and dating community
Following up his speculation that virtual worlds are heading for a severe downturn, The Digital Space Commons president and CEO Bruce Damer has
Social game distribution platform Social Gaming Network has announced that Bezos Expeditions, Amazon founder and CEO Jeff Bezos' personal investment fund, has invested in the company for an undisclosed amount.
Online Gaming network Mochi Media announced a partnership with social networking and virtual spaces site
New York-based Rebel Monkey has announced that its browser-based casual MMO CampFu has reached over 100,000 registered users since its launch in February. 







