[*NEW*: Game Developer Conference 2010's Social/Online Games Summit (March 9th-10th) is open for registration, with 3 tracks of top social game content planned.]

WorldsInMotion.biz: Toontown

July 9, 2007

Toontown to Shift to Ad-Supported Model

-Disney's Toontown, its virtual world aimed at kids, has earned its dollars primarily from subscriptions. Now, however, Disney will be shifting Toontown towards an advertising-supported model.

Since its 2003 launch, Toontown users have paid a monthly subscription fee of $9.95 (after a free trial)-- though a free public beta was launched late in May. Apparently the free beta was a useful draw-- Disney execs said they noticed increased user response, and Disney now says it's talking to advertisers in preparation for the launch of an entirely ad-supported version of Toontown.

One primary goal, of course, is making Toontown accessible to a broader userbase. "We've had such a great success with Toontown that we wanted to make a portion of the game accessible to even more people, which will take our Tooniverse to new heights, beyond the more than 17.5 million Toons that have already been created in the game," said Paul Yanover, Disney Online Executive VP and Managing Director.

Another likely motivation for the shift, along with growing interest from advertisers in virtual worlds, could be increased competition from other kid-focused worlds like Club Penguin and Nickelodeon's Nicktropolis-- the latter's userbase is pegged by comScore at 1.4 million unique users as of May, trumping Toontown's 1.165 million. Nicktropolis has said it will eventually feature advertising, too.

[Via MediaWeek]

July 17, 2007

Online World Atlas: Toontown -- Pt. 1, Overview

[Each day, Worlds in Motion will be taking a closer look at individual virtual worlds. We'll start with a nuts-and-bolts overview, then move on to an in-depth tour, to be followed up with a conclusion-- all with the aim of bringing you all the essential info and details on each world in the rapidly-developing virtual landscape.]

Last time, we took a thorough look at Nickelodeon's Nicktropolis, a playspace for kids and 'tweens. Next, we turn to Disney's Toontown-- targeting the same audience and estimated by comScore to have a similar-sized userbase (though Disney's as mum as can be on its numbers), Toontown could be called Nicktropolis' biggest rival. So let's start with an overview!

Continue reading "Online World Atlas: Toontown -- Pt. 1, Overview" »

July 19, 2007

Online World Atlas: Toontown -- Pt. 2, In-Depth

[Each day, Worlds in Motion will be taking a closer look at individual virtual worlds. We'll start with a nuts-and-bolts overview, then move on to an in-depth tour, to be followed up with a conclusion-- all with the aim of bringing you all the essential info and details on each world in the rapidly-developing virtual landscape.]

Today, let's take a tour of Toontown, and hit the streets of Disney's animated 3D world.

Continue reading "Online World Atlas: Toontown -- Pt. 2, In-Depth" »

July 20, 2007

Online World Atlas: Toontown -- Pt. 3, Conclusion

[Each day, Worlds in Motion will be taking a closer look at individual virtual worlds. We'll start with a nuts-and-bolts overview, then move on to an in-depth tour, to be followed up with a conclusion-- all with the aim of bringing you all the essential info and details on each world in the rapidly-developing virtual landscape.]

We've spent some time this week riding the playground trolley and taking anti-Cog missions from Toontown HQ as we toured Toontown. So what's the verdict on Disney's world-- and how does it compare to its competitors for the hearts and minds of kids and 'tweens?

Continue reading "Online World Atlas: Toontown -- Pt. 3, Conclusion" »


If you enjoy reading GameSetWatch.com, you might also want to check out these CMP Game Group sites:

Gamasutra (the 'art and business of games'.)

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Weekly Archive

WorldsInMotion.biz [Twitter / RSS feed] discusses the business of connected games - from social gaming through free to play games to core MMOs and beyond - and is created by the folks behind:



Copyright © 2008 Think Services